Saturday, March 19, 2011
One Thick Textbook
Sorry, I had the flu. Here's a picture of an ultra-thick textbook.
Thursday, March 17, 2011
Hello World!... again
Copy and paste this into Python, or Pygame if you have it.
import pygame, sys
from pygame.locals import *
# set up pygame
pygame.init()
# set up the window
windowSurface = pygame.display.set_mode((500, 400), 0, 32)
pygame.display.set_caption('Hello world!')
# set up the colors
BLACK = (0, 0, 0)
WHITE = (255, 255, 255)
RED = (255, 0, 0)
GREEN = (0, 255, 0)
BLUE = (0, 0, 255)
# set up fonts
basicFont = pygame.font.SysFont(None, 48)
# set up the text
text = basicFont.render('Hello world!', True, WHITE, BLUE)
textRect = text.get_rect()
textRect.centerx = windowSurface.get_rect().centerx
textRect.centery = windowSurface.get_rect().centery
# draw the white background onto the surface
windowSurface.fill(WHITE)
# draw a green polygon onto the surface
pygame.draw.polygon(windowSurface, GREEN, ((146, 0), (291, 106), (236, 277), (56, 277), (0, 106)))
# draw some blue lines onto the surface
pygame.draw.line(windowSurface, BLUE, (60, 60), (120, 60), 4)
pygame.draw.line(windowSurface, BLUE, (120, 60), (60, 120))
pygame.draw.line(windowSurface, BLUE, (60, 120), (120, 120), 4)
# draw a blue circle onto the surface
pygame.draw.circle(windowSurface, BLUE, (300, 50), 20, 0)
#draw a red ellipse onto the surface
pygame.draw.ellipse(windowSurface, RED, (300, 250, 40, 80,), 1)
# draw the text's background rectangle onto the surface
pygame.draw.rect(windowSurface, RED, (textRect.left - 20, textRect.top - 20, textRect.width + 40, textRect.height + 40))
# get a pixel array of the surface
pixArray = pygame.PixelArray(windowSurface)
pixArray[480][380] = BLACK
del pixArray
# draw the text onto the surface
windowSurface. blit(text, textRect)
# draw the window onto the screen
pygame.display.update()
# run the game loop
while True:
for event in pygame.event.get():
if event.type == QUIT:
pygame.quit()
sys.exit()
import pygame, sys
from pygame.locals import *
# set up pygame
pygame.init()
# set up the window
windowSurface = pygame.display.set_mode((500, 400), 0, 32)
pygame.display.set_caption('Hello world!')
# set up the colors
BLACK = (0, 0, 0)
WHITE = (255, 255, 255)
RED = (255, 0, 0)
GREEN = (0, 255, 0)
BLUE = (0, 0, 255)
# set up fonts
basicFont = pygame.font.SysFont(None, 48)
# set up the text
text = basicFont.render('Hello world!', True, WHITE, BLUE)
textRect = text.get_rect()
textRect.centerx = windowSurface.get_rect().centerx
textRect.centery = windowSurface.get_rect().centery
# draw the white background onto the surface
windowSurface.fill(WHITE)
# draw a green polygon onto the surface
pygame.draw.polygon(windowSurface, GREEN, ((146, 0), (291, 106), (236, 277), (56, 277), (0, 106)))
# draw some blue lines onto the surface
pygame.draw.line(windowSurface, BLUE, (60, 60), (120, 60), 4)
pygame.draw.line(windowSurface, BLUE, (120, 60), (60, 120))
pygame.draw.line(windowSurface, BLUE, (60, 120), (120, 120), 4)
# draw a blue circle onto the surface
pygame.draw.circle(windowSurface, BLUE, (300, 50), 20, 0)
#draw a red ellipse onto the surface
pygame.draw.ellipse(windowSurface, RED, (300, 250, 40, 80,), 1)
# draw the text's background rectangle onto the surface
pygame.draw.rect(windowSurface, RED, (textRect.left - 20, textRect.top - 20, textRect.width + 40, textRect.height + 40))
# get a pixel array of the surface
pixArray = pygame.PixelArray(windowSurface)
pixArray[480][380] = BLACK
del pixArray
# draw the text onto the surface
windowSurface. blit(text, textRect)
# draw the window onto the screen
pygame.display.update()
# run the game loop
while True:
for event in pygame.event.get():
if event.type == QUIT:
pygame.quit()
sys.exit()
Hello World!
HELLO WORLD!
This is my first blog, and my first post. But whoever sees this, welcome to the Academic N006 blog. This video demonstrates the Sympathetic Vibrations of sound waves perfectly. Enjoy!
This is my first blog, and my first post. But whoever sees this, welcome to the Academic N006 blog. This video demonstrates the Sympathetic Vibrations of sound waves perfectly. Enjoy!
Subscribe to:
Posts (Atom)